Posts
I want to start posting more often and updating on what I’m doing, but I’m so incredibly swamped that I keep putting it off…
But I’m still alive and kickin’.
I want to start posting more often and updating on what I’m doing, but I’m so incredibly swamped that I keep putting it off…
But I’m still alive and kickin’.
So like i mentioned previously I wanted to try making some art related posts. Well, here’s my first one.
Sometimes when I haven’t done art for a while it is a bit hard to get back to it seamlessly, so I have to sketch continuously for a while and practice to get back into that mode.
Currently I’m working on establishing and solidifying the art for the next Fragger. I’m devising a bit of a story for it and thus I am focusing on characters. I’ve been sketching lately to come up for designs of new characters etc.
Here we have some sketches of *the* antagonist along side our hero.

I’m trying to give characters a softer and simpler look. So the final version will most likely look simpler with less, simpler lines.
I’ll try to keep updating with more content as I go on.
Also, I wanna change this damn theme to a custom one… So i’ll see if I can squeeze that in my sched.
Byes.
Well I’m working hard on the next version, I’ve been doing some changes to my hardware and setup lately so I’ve barely gotten any time to work… But I **should** be set for a while now.
I will be doing the art side of things for the next few weeks so I hope to maybe post some stuff. I know I always say that and never post anything ( And usually I don’t care cus I’m pretty sure there’s no one out there reading this), but this time I’ll make a conscious effort to do so.
For now I live you with an older crappy color doodle of the main (and still nameless) character of Fragger.

Hey all!
Just thought I’d do a little update.
So, coming out real soon, a new little level pack for Fragger. The chapter, entitled “Lost City”, features 30 new clever levels with new graphics made by a few talented individuals. (None of which are me).
To clarify, I did not design these levels but only the menu graphics.
Don’t worry though, these levels are awesome! They are clever and more puzzle driven, similar to the ones you might find at the final levels of the original Fragger.
I hope you guys will enjoy them as I did.
I must also clarify that this isn’t Fragger2 or the next iteration of Fragger. That is coming however, so stay tuned.
That’s it for today.
I’ll try to update with more frequency.
Just a quick update to let you guys know that the Iphone version of Fragger is ready and should be out VERY soon, so stay tuned.

Though I’d post some info on a a project I’m trying to get going. It’s not much, just a little sketch from the character the player gets to control. I’m not gonna post any particular info on the game right now, since it’s too early but hopefully if I it takes off then I’ll keep posting more info and images.
On a side node, I am currently considering creating a halloween themed Fragger game with some of the features that were going to appear on the second one, but of course, not everything, it would take too long. However, I’ve lost track of time and notices that halloween is just around the corner, so scratch that, it wouldn’t make it in time. So perhaps a Christmas themed version would be more ideal. I wonder if anyone would be interested in seeing this come to light? Let me know, if anyone is still out there.
I missed this last week! But today my sister-in-law brought it to my attention after a co-worker of her had noticed it on IGN.com.
You can read the full story here:
http://pc.ign.com/articles/100/1004531p1.html